Playstyle
60 games
Playstyle radar
60 gamesCompared with top laners of all ranks, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
37
of 100
Damage
Damage per minute and share of the team's damage
43
of 100
Farming
CS pace, gold income and early-lane farm
31
of 100
Vision
Vision score, control wards and ward clears
45
of 100
Objectives
Epic monsters, objective damage and plates
43
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
70
of 100
last 60season96 games
What to work on
60 gamesAggressionStart here
Solo kills / game
1.6 vs 2.1 typical
Take the 1v1 when the trade is in your favour instead of waiting for help.
Aggression
Kills / min
0.15 vs 0.18 typical
Convert the leads you build into kills on the map instead of resetting on them.
Objectives
Objective damage / min
259 vs 302 typical
Hit the objective while the team holds the area instead of chasing.
Not a priority
Identity
Safe Player
Low deaths, low risk, hard to punish.
Among top laners, survivability leads at 80 of 100, built on 0.16 deaths a minute and 9% time spent dead. Farming trails at 13, with 361 gold a minute. For a Tahm Kench player that is the expected shape: against other Tahm Kench players, farming sits near the median.
Among top laners
Tahm Kench top laners with above-median solo kills a game win 61% of games; below it, 42%.
This season, in your wins 1.7, in your losses 1.4 · 51W 45L
Tahm Kench top laners with above-median kills a minute win 63% of games; below it, 35%.
This season, in your wins 0.17, in your losses 0.11 · 51W 45L
Tahm Kench top laners with above-median objective damage a minute win 74% of games; below it, 24%.
This season, in your wins 389, in your losses 150 · 51W 45L