Playstyle
26 games
Playstyle radar
26 gamesCompared with ARAM players.
Axis breakdown
Aggression
Kills, kill participation and multikills
54
of 100
Damage
Damage per minute and share of the team's damage
59
of 100
Frontline
Damage soaked and mitigated for the team
70
of 100
Utility
Healing, shielding and lockdown for allies
27
of 100
Mechanics
Skillshots landed and dodged, casting tempo
50
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
37
of 100
What to work on
26 gamesSurvivabilityStart here
Time spent dead
25% vs 23% typical
Avoid the death that gives the enemy a free push to the turret.
Survivability
Deaths / min
0.60 vs 0.56 typical
Respect poke and step out before the dive instead of after it.
Not a priority
Strengths
Damage mitigated / min
1971 vs 1333
75 of 100 against ARAM players. Keep it; it is part of how the games get won.
Skillshots dodged / min
4.9 vs 3.5
72 of 100 against ARAM players. Keep it; it is part of how the games get won.
Identity
Frontliner
Soaks the damage so the team does not have to.
Among ARAM players, frontline leads at 70 of 100, built on 1971 damage mitigated a minute and 22% damage taken share. Utility trails at 27, with 5 ally heal + shield a minute.
Among ARAM players
ARAM players with less time spent dead than the median win 60% of games; with more, 40%.
In your wins 25%, in your losses 27% · 16W 10L
ARAM players with fewer deaths a minute than the median win 62% of games; with more, 38%.
In your wins 0.59, in your losses 0.63 · 16W 10L