Playstyle
21 games
Playstyle radar
21 gamesCompared with Arena players.
Axis breakdown
Placement
Average finish and top-2 rate
55
of 100
Damage
Damage per minute and share of the duo's damage
57
of 100
Frontline
Damage soaked and mitigated for the duo
40
of 100
Utility
Healing and shielding for the duo
18
of 100
Control
Crowd control uptime and immobilizations
4
of 100
Mechanics
Skillshots landed and dodged
20
of 100
What to work on
21 gamesWin-rate evidence is not available for every stat yet; stats without it are ranked by the gap alone and never coached first.
ControlStart here
CC seconds / min
0.7 vs 2.1 typical
Layer crowd control into the duo's damage windows to lock a round down.
Frontline
Damage mitigated / min
1751 vs 2642 typical
Take the burst on your shields and resistances, not on your partner.
Control
Immobilizations / game
13.3 vs 33.6 typical
Land the lockdown on the carry, not the frontliner.
Identity
Contender
No axis stands out above the field.
Among Arena players, damage leads at 57 of 100, built on 12% team damage share and 1652 damage a minute. Control trails at 4, with 0.7 CC seconds a minute.
Among Arena players
Arena players with above-median CC seconds a minute win 41% of games; below it, 26%.
In your wins 1.0, in your losses 0.4 · 10W 11L
Arena players with above-median damage mitigated a minute win 49% of games; below it, 18%.
In your wins 2397, in your losses 1163 · 10W 11L
Arena players with above-median immobilizations a game win 39% of games; below it, 28%.
In your wins 24.2, in your losses 3.4 · 10W 11L