Playstyle
60 games
Playstyle radar
60 gamesCompared with ARAM players.
Axis breakdown
Aggression
Kills, kill participation and multikills
42
of 100
Damage
Damage per minute and share of the team's damage
53
of 100
Frontline
Damage soaked and mitigated for the team
64
of 100
Utility
Healing, shielding and lockdown for allies
42
of 100
Mechanics
Skillshots landed and dodged, casting tempo
41
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
44
of 100
What to work on
60 gamesMechanicsStart here
Ability casts / min
7.6 vs 9.6 typical
Cast on cooldown; abilities held through a fight do nothing.
Aggression
Kill participation
65% vs 68% typical
Follow every engage and stay in poke range so no fight happens without you.
Not a priority
Identity
Frontliner
Soaks the damage so the team does not have to.
Among ARAM players, frontline leads at 64 of 100, built on 22% damage taken share and 1572 damage mitigated a minute. Mechanics trails at 41, with 7.6 ability casts a minute.
Among ARAM players
ARAM players with above-median ability casts a minute win 53% of games; below it, 47%.
This season, in your wins 7.9, in your losses 7.4 · 33W 31L
ARAM players with above-median kill participation win 53% of games; below it, 47%.
This season, in your wins 70%, in your losses 60% · 33W 31L