Playstyle
18 games
Playstyle radar
18 gamesCompared with ARAM players.
Axis breakdown
Aggression
Kills, kill participation and multikills
59
of 100
Damage
Damage per minute and share of the team's damage
57
of 100
Frontline
Damage soaked and mitigated for the team
56
of 100
Utility
Healing, shielding and lockdown for allies
50
of 100
Mechanics
Skillshots landed and dodged, casting tempo
46
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
3
of 100
What to work on
18 gamesSurvivabilityStart here
Deaths / min
0.76 vs 0.56 typical
Respect poke and step out before the dive instead of after it.
Survivability
Time spent dead
30% vs 23% typical
Avoid the death that gives the enemy a free push to the turret.
Not a priority
Identity
All-Rounder
No axis stands out above the pack.
Among ARAM players, aggression leads at 59 of 100, built on 71% kill participation and 2.39 multikills a game. Survivability trails at 3, with 0.76 deaths a minute.
Among ARAM players
ARAM players with fewer deaths a minute than the median win 62% of games; with more, 38%.
ARAM players with less time spent dead than the median win 60% of games; with more, 40%.