Playstyle
60 games
Playstyle radar
60 gamesCompared with ARAM players.
Axis breakdown
Aggression
Kills, kill participation and multikills
45
of 100
Damage
Damage per minute and share of the team's damage
44
of 100
Frontline
Damage soaked and mitigated for the team
77
of 100
Utility
Healing, shielding and lockdown for allies
64
of 100
Mechanics
Skillshots landed and dodged, casting tempo
64
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
36
of 100
last 60season157 games
What to work on
60 gamesSurvivabilityStart here
Deaths / min
0.63 vs 0.56 typical
Respect poke and step out before the dive instead of after it.
Aggression
Multikills / game
1.32 vs 2.00 typical
Stay in the fight after the first kill instead of backing off.
Strengths
Immobilizations / game
39.9 vs 26.4
72 of 100 against ARAM players. Keep it; it is part of how the games get won.
Damage taken share
24% vs 20%
81 of 100 against ARAM players. Keep it; it is part of how the games get won.
Damage mitigated / min
1945 vs 1333
74 of 100 against ARAM players. Keep it; it is part of how the games get won.
Identity
Frontliner
Soaks the damage so the team does not have to.
Among ARAM players, frontline leads at 77 of 100, built on 24% damage taken share and 1945 damage mitigated a minute. Survivability trails at 36, with 0.63 deaths a minute.
Among ARAM players
ARAM players with fewer deaths a minute than the median win 62% of games; with more, 38%.
This season, in your wins 0.55, in your losses 0.69 · 81W 76L
ARAM players with above-median multikills a game win 55% of games; below it, 46%.
This season, in your wins 1.42, in your losses 1.34 · 81W 76L