Playstyle
33 games
Playstyle radar
33 gamesCompared with ARAM players.
Axis breakdown
Aggression
Kills, kill participation and multikills
51
of 100
Damage
Damage per minute and share of the team's damage
54
of 100
Frontline
Damage soaked and mitigated for the team
31
of 100
Utility
Healing, shielding and lockdown for allies
67
of 100
Mechanics
Skillshots landed and dodged, casting tempo
58
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
60
of 100
What to work on
33 gamesAggressionStart here
Multikills / game
1.48 vs 2.00 typical
Stay in the fight after the first kill instead of backing off.
Not a priority
Strengths
Kill participation
73% vs 68%
72 of 100 against ARAM players, and it matters: the better half of ARAM players wins 53% of games, the other half 47%.
Skillshots hit / min
3.5 vs 2.2
81 of 100 against ARAM players. Keep it; it is part of how the games get won.
Identity
Guardian
Keeps the team standing with heals and shields.
Among ARAM players, utility leads at 67 of 100, built on 115 heals + shields a minute and 115 ally heal + shield a minute. Frontline trails at 31, with 17% damage taken share.
Among ARAM players
ARAM players with above-median multikills a game win 55% of games; below it, 46%.
In your wins 2.00, in your losses 0.79 · 19W 14L