Playstyle
32 games
Playstyle radar
32 gamesCompared with ARAM players.
Axis breakdown
Aggression
Kills, kill participation and multikills
45
of 100
Damage
Damage per minute and share of the team's damage
47
of 100
Frontline
Damage soaked and mitigated for the team
82
of 100
Utility
Healing, shielding and lockdown for allies
57
of 100
Mechanics
Skillshots landed and dodged, casting tempo
67
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
47
of 100
What to work on
32 gamesAggressionStart here
Kills / min
0.46 vs 0.56 typical
Follow the engage with damage instead of waiting for the fight to settle.
Aggression
Multikills / game
1.06 vs 2.00 typical
Stay in the fight after the first kill instead of backing off.
Strengths
Kill participation
72% vs 68%
71 of 100 against ARAM players, and it matters: the better half of ARAM players wins 53% of games, the other half 47%.
Immobilizations / game
39.8 vs 26.4
72 of 100 against ARAM players. Keep it; it is part of how the games get won.
Skillshots dodged / min
5.6 vs 3.5
84 of 100 against ARAM players. Keep it; it is part of how the games get won.
Identity
Frontliner
Soaks the damage so the team does not have to.
Among ARAM players, frontline leads at 82 of 100, built on 2172 damage mitigated a minute and 24% damage taken share. Aggression trails at 45, with 1.06 multikills a game.
Among ARAM players
ARAM players with above-median kills a minute win 56% of games; below it, 44%.
In your wins 0.49, in your losses 0.42 · 19W 13L
ARAM players with above-median multikills a game win 55% of games; below it, 46%.
In your wins 1.16, in your losses 0.92 · 19W 13L