Playstyle
60 games
Playstyle radar
60 gamesCompared with Arena players.
Axis breakdown
Placement
Average finish and top-2 rate
51
of 100
Damage
Damage per minute and share of the duo's damage
61
of 100
Frontline
Damage soaked and mitigated for the duo
64
of 100
Utility
Healing and shielding for the duo
35
of 100
Control
Crowd control uptime and immobilizations
59
of 100
Mechanics
Skillshots landed and dodged
57
of 100
last 60season104 games
What to work on
60 gamesWin-rate evidence is not available for every stat yet; stats without it are ranked by the gap alone and never coached first.
UtilityStart here
Ally heal + shield / min
30 vs 51 typical
Time shields and heals to the opponent's burst, not before it.
Utility
Heals + shields / min
30 vs 51 typical
Keep the heal for the moment the opponent commits.
Strengths
Damage taken share
12% vs 11%
71 of 100 against Arena players, and it matters: the better half of Arena players wins 36% of games, the other half 30%.
Identity
Juggernaut
Takes the hits and keeps swinging.
Among Arena players, frontline leads at 64 of 100, built on 12% damage taken share and 2980 damage mitigated a minute. Utility trails at 35, with 30 ally heal + shield a minute.
Among Arena players
Arena players with above-median ally heal + shield a minute win 37% of games; below it, 32%.
This season, in your wins 143, in your losses 27 · 48W 56L
Arena players with above-median heals + shields a minute win 37% of games; below it, 32%.
This season, in your wins 143, in your losses 27 · 48W 56L