Playstyle
19 games
Playstyle radar
19 gamesCompared with Platinum top laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
67
of 100
Damage
Damage per minute and share of the team's damage
70
of 100
Farming
CS pace, gold income and early-lane farm
35
of 100
Vision
Vision score, control wards and ward clears
45
of 100
Objectives
Epic monsters, objective damage and plates
37
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
23
of 100
What to work on
19 gamesSurvivabilityStart here
Deaths / min
0.28 vs 0.21 typical
Stay out of the fog when the enemy jungler is unseen.
Survivability
Time spent dead
16% vs 11% typical
Avoid the late death that costs a minute of the map when every second counts.
Farming
CS / min
6.6 vs 6.9 typical
Catch the side wave between fights instead of standing in the river.
Strengths
Kills / min
0.27 vs 0.20
74 of 100 against top laners, and it matters: the better half of Platinum top laners wins 63% of games, the other half 37%.
Solo kills / game
4.2 vs 2.7
78 of 100 against top laners, and it matters: the better half of Platinum top laners wins 60% of games, the other half 41%.
Damage / min
991 vs 823
80 of 100 against top laners, and it matters: the better half of Platinum top laners wins 59% of games, the other half 41%.
Identity
Carry
The team's damage runs through them.
Among top laners, damage leads at 70 of 100, built on 28% team damage share and 978 damage a minute. Survivability trails at 22, with 15% time spent dead.
Among top laners
Platinum top laners with fewer deaths a minute than the median win 67% of games; with more, 32%.
Platinum top laners with less time spent dead than the median win 64% of games; with more, 36%.
Platinum top laners with above-median CS a minute win 57% of games; below it, 42%.