Playstyle
16 games
Playstyle radar
16 gamesCompared with Platinum bot laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
30
of 100
Damage
Damage per minute and share of the team's damage
23
of 100
Farming
CS pace, gold income and early-lane farm
31
of 100
Vision
Vision score, control wards and ward clears
36
of 100
Objectives
Epic monsters, objective damage and plates
32
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
65
of 100
What to work on
16 gamesDamageStart here
Damage / min
658 vs 856 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Aggression
Kills / min
0.16 vs 0.27 typical
Convert the leads you build into kills on the map instead of resetting on them.
Objectives
Objective damage / min
317 vs 452 typical
Hit the objective while the team holds the area instead of chasing.
Strengths
Time spent dead
8% vs 10%
73 of 100 against bot laners, and it matters: the better half of Platinum bot laners wins 64% of games, the other half 35%.
Deaths / min
0.18 vs 0.22
71 of 100 against bot laners, and it matters: the better half of Platinum bot laners wins 68% of games, the other half 32%.
Identity
Safe Player
Low deaths, low risk, hard to punish.
Among bot laners, survivability leads at 67 of 100, built on 8% time spent dead and 0.18 deaths a minute. Damage trails at 24, with 612 damage a minute.
Among bot laners
Platinum bot laners with above-median damage a minute win 62% of games; below it, 37%.
Platinum bot laners with above-median kills a minute win 66% of games; below it, 33%.
Platinum bot laners with above-median objective damage a minute win 79% of games; below it, 21%.