Playstyle
28 games
Playstyle radar
28 gamesCompared with Arena players.
Axis breakdown
Placement
Average finish and top-2 rate
34
of 100
Damage
Damage per minute and share of the duo's damage
36
of 100
Frontline
Damage soaked and mitigated for the duo
92
of 100
Utility
Healing and shielding for the duo
46
of 100
Control
Crowd control uptime and immobilizations
25
of 100
Mechanics
Skillshots landed and dodged
29
of 100
What to work on
28 gamesWin-rate evidence is not available for every stat yet; stats without it are ranked by the gap alone and never coached first.
ControlStart here
CC seconds / min
1.3 vs 2.1 typical
Layer crowd control into the duo's damage windows to lock a round down.
Mechanics
Skillshots hit / min
0.4 vs 0.7 typical
Skillshots hit decide 2v2s; throw them where the enemy has to walk.
Damage
Team damage share
10% vs 11% typical
Add your damage to every trade your partner takes.
Strengths
Damage mitigated / min
4182 vs 2642
83 of 100 against Arena players, and it matters: the better half of Arena players wins 49% of games, the other half 18%.
Damage taken share
16% vs 11%
100 of 100 against Arena players, and it matters: the better half of Arena players wins 36% of games, the other half 30%.
Identity
Juggernaut
Takes the hits and keeps swinging.
Among Arena players, frontline leads at 92 of 100, built on 16% damage taken share and 4182 damage mitigated a minute. Control trails at 25, with 1.3 CC seconds a minute.
Among Arena players
Arena players with above-median CC seconds a minute win 41% of games; below it, 26%.
In your wins 1.5, in your losses 1.2 · 10W 18L
Arena players with above-median skillshots hit a minute win 38% of games; below it, 29%.
In your wins 0.4, in your losses 0.4 · 10W 18L
Arena players with above-median team damage share win 41% of games; below it, 26%.
In your wins 12%, in your losses 9% · 10W 18L