Playstyle
26 games
Playstyle radar
26 gamesCompared with Diamond junglers, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
42
of 100
Damage
Damage per minute and share of the team's damage
44
of 100
Farming
CS pace, gold income and early-lane farm
43
of 100
Vision
Vision score, control wards and ward clears
34
of 100
Objectives
Epic monsters, objective damage and plates
51
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
72
of 100
What to work on
26 gamesVisionStart here
Vision score / min
0.78 vs 0.93 typical
Put a ward down on every back and sweep the river before objectives.
Aggression
Kills / min
0.24 vs 0.27 typical
Convert the leads you build into kills on the map instead of resetting on them.
Not a priority
Strengths
Deaths / min
0.14 vs 0.20
90 of 100 against junglers, and it matters: the better half of Diamond junglers wins 71% of games, the other half 24%.
CS / min
7.8 vs 6.9
87 of 100 against junglers, and it matters: the better half of Diamond junglers wins 65% of games, the other half 30%.
Epic monsters / game
3.5 vs 2.7
85 of 100 against junglers, and it matters: the better half of Diamond junglers wins 82% of games, the other half 28%.
Identity
Safe Player
Low deaths, low risk, hard to punish.
Among junglers, survivability leads at 73 of 100, built on 0.16 deaths a minute and 9% time spent dead. Vision trails at 31, with 0.2 control wards a game.
Among junglers
Diamond junglers with above-median vision score a minute win 52% of games; below it, 43%.
In your wins 0.80, in your losses 0.74 · 14W 12L
Diamond junglers with above-median kills a minute win 62% of games; below it, 33%.
In your wins 0.28, in your losses 0.13 · 14W 12L