Playstyle
60 games
Playstyle radar
60 gamesCompared with Diamond mid laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
43
of 100
Damage
Damage per minute and share of the team's damage
23
of 100
Farming
CS pace, gold income and early-lane farm
26
of 100
Vision
Vision score, control wards and ward clears
47
of 100
Objectives
Epic monsters, objective damage and plates
60
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
69
of 100
What to work on
60 gamesDamageStart here
Damage / min
707 vs 860 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Farming
CS at 10 min
62.5 vs 74.3 typical
Match the enemy's CS in the first ten minutes before looking for plays.
Farming
CS / min
6.4 vs 7.2 typical
Catch the side wave between fights instead of standing in the river.
Not a priority
Strengths
Epic monsters / game
1.6 vs 0.9
93 of 100 against mid laners, and it matters: the better half of Diamond mid laners wins 75% of games, the other half 38%.
Identity
Safe Player
Low deaths, low risk, hard to punish.
Among mid laners, survivability leads at 70 of 100, built on 9% time spent dead and 0.18 deaths a minute. Damage trails at 25, with 708 damage a minute.
Among mid laners
Diamond mid laners with above-median damage a minute win 58% of games; below it, 37%.
This season, in your wins 741, in your losses 666 · 34W 38L
Diamond mid laners with above-median CS at 10 min win 52% of games; below it, 44%.
This season, in your wins 58.4, in your losses 57.7 · 34W 38L
Diamond mid laners with above-median CS a minute win 53% of games; below it, 42%.
This season, in your wins 7.0, in your losses 6.3 · 34W 38L