Playstyle
60 games
Playstyle radar
60 gamesCompared with Diamond junglers, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
56
of 100
Damage
Damage per minute and share of the team's damage
58
of 100
Farming
CS pace, gold income and early-lane farm
59
of 100
Vision
Vision score, control wards and ward clears
31
of 100
Objectives
Epic monsters, objective damage and plates
49
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
43
of 100
What to work on
60 gamesVisionStart here
Vision score / min
0.82 vs 1.00 typical
Put a ward down on every back and sweep the river before objectives.
Vision
Control wards / game
0.0 vs 0.8 typical
Buy a control ward on most backs and place it where the next fight happens.
Strengths
CS at 10 min
3.6 vs 2.5
75 of 100 against Rengar players. Keep it; it is part of how the games get won.
Identity
Carry
The team's damage runs through them.
Among junglers, damage leads at 64 of 100, built on 21% team damage share and 766 damage a minute. Vision trails at 37, with 0.0 control wards a game.
Among junglers
Rengar junglers with above-median vision score a minute win 56% of games; below it, 42%.
This season, in your wins 0.86, in your losses 0.71 · 32W 35L
Rengar junglers with above-median control wards a game win 53% of games; below it, 48%.
This season, in your wins 0.0, in your losses 0.1 · 32W 35L