Playstyle
36 games
Playstyle radar
36 gamesCompared with ARAM players.
Axis breakdown
Aggression
Kills, kill participation and multikills
38
of 100
Damage
Damage per minute and share of the team's damage
34
of 100
Frontline
Damage soaked and mitigated for the team
61
of 100
Utility
Healing, shielding and lockdown for allies
75
of 100
Mechanics
Skillshots landed and dodged, casting tempo
56
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
40
of 100
What to work on
36 gamesSurvivabilityStart here
Deaths / min
0.60 vs 0.56 typical
Respect poke and step out before the dive instead of after it.
Aggression
Kills / min
0.38 vs 0.56 typical
Follow the engage with damage instead of waiting for the fight to settle.
Damage
Damage / min
1329 vs 1513 typical
Cast through whole fights instead of holding abilities in the endless brawl.
Not a priority
Strengths
Heals + shields / min
226 vs 31
91 of 100 against ARAM players. Keep it; it is part of how the games get won.
Ally heal + shield / min
226 vs 31
91 of 100 against ARAM players. Keep it; it is part of how the games get won.
Identity
Guardian
Keeps the team standing with heals and shields.
Among ARAM players, utility leads at 75 of 100, built on 226 heals + shields a minute and 226 ally heal + shield a minute. Damage trails at 34, with 18% team damage share.
Among ARAM players
ARAM players with fewer deaths a minute than the median win 62% of games; with more, 38%.
In your wins 0.58, in your losses 0.64 · 23W 13L
ARAM players with above-median kills a minute win 56% of games; below it, 44%.
In your wins 0.43, in your losses 0.29 · 23W 13L
ARAM players with above-median damage a minute win 56% of games; below it, 44%.
In your wins 1376, in your losses 1247 · 23W 13L