Playstyle
53 games
Playstyle radar
53 gamesCompared with ARAM players.
Axis breakdown
Aggression
Kills, kill participation and multikills
46
of 100
Damage
Damage per minute and share of the team's damage
56
of 100
Frontline
Damage soaked and mitigated for the team
48
of 100
Utility
Healing, shielding and lockdown for allies
25
of 100
Mechanics
Skillshots landed and dodged, casting tempo
46
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
37
of 100
What to work on
53 gamesSurvivabilityStart here
Deaths / min
0.61 vs 0.56 typical
Respect poke and step out before the dive instead of after it.
Survivability
Time spent dead
25% vs 23% typical
Avoid the death that gives the enemy a free push to the turret.
Aggression
Kill participation
65% vs 68% typical
Follow every engage and stay in poke range so no fight happens without you.
Not a priority
Identity
All-Rounder
No axis stands out above the pack.
Among ARAM players, damage leads at 56 of 100, built on 1614 damage a minute and 21% team damage share. Utility trails at 25, with 0 ally heal + shield a minute.
Among ARAM players
ARAM players with fewer deaths a minute than the median win 62% of games; with more, 38%.
In your wins 0.53, in your losses 0.66 · 23W 30L
ARAM players with less time spent dead than the median win 60% of games; with more, 40%.
In your wins 23%, in your losses 26% · 23W 30L
ARAM players with above-median kill participation win 53% of games; below it, 47%.
In your wins 66%, in your losses 64% · 23W 30L