Playstyle
60 games
Playstyle radar
60 gamesCompared with ARAM players.
Axis breakdown
Aggression
Kills, kill participation and multikills
47
of 100
Damage
Damage per minute and share of the team's damage
51
of 100
Frontline
Damage soaked and mitigated for the team
50
of 100
Utility
Healing, shielding and lockdown for allies
46
of 100
Mechanics
Skillshots landed and dodged, casting tempo
42
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
49
of 100
What to work on
60 gamesMechanicsStart here
Ability casts / min
8.7 vs 9.6 typical
Cast on cooldown; abilities held through a fight do nothing.
Aggression
Multikills / game
1.58 vs 2.00 typical
Stay in the fight after the first kill instead of backing off.
Not a priority
Identity
All-Rounder
No single lean, a bit of everything.
An even profile among ARAM players: damage peaks at 51 while mechanics sits at 42, and nothing strays far from the middle of the pack. Games are won a little bit of everywhere.
Among ARAM players
ARAM players with above-median ability casts a minute win 53% of games; below it, 47%.
This season, in your wins 9.4, in your losses 8.1 · 36W 39L
ARAM players with above-median multikills a game win 55% of games; below it, 46%.
This season, in your wins 2.00, in your losses 0.90 · 36W 39L