Playstyle
29 games
Playstyle radar
29 gamesCompared with Gold junglers, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
39
of 100
Damage
Damage per minute and share of the team's damage
33
of 100
Farming
CS pace, gold income and early-lane farm
53
of 100
Vision
Vision score, control wards and ward clears
19
of 100
Objectives
Epic monsters, objective damage and plates
42
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
87
of 100
What to work on
29 gamesDamageStart here
Damage / min
515 vs 679 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Vision
Vision score / min
0.64 vs 0.90 typical
Put a ward down on every back and sweep the river before objectives.
Objectives
Turret plates / game
2.5 vs 4.0 typical
Push for plates after a won trade instead of resetting.
Not a priority
Strengths
Deaths / min
0.11 vs 0.19
100 of 100 against junglers, and it matters: the better half of Gold junglers wins 73% of games, the other half 26%.
Time spent dead
5% vs 10%
100 of 100 against junglers, and it matters: the better half of Gold junglers wins 69% of games, the other half 30%.
Identity
Safe Player
Low deaths, low risk, hard to punish.
Among junglers, survivability leads at 87 of 100, built on 5% time spent dead and 0.12 deaths a minute. Vision trails at 19, with 0.0 control wards a game.
Among junglers
Gold junglers with above-median damage a minute win 58% of games; below it, 41%.
In your wins 631, in your losses 516 · 14W 15L
Gold junglers with above-median vision score a minute win 54% of games; below it, 45%.
In your wins 0.62, in your losses 0.63 · 14W 15L
Gold junglers with above-median turret plates a game win 76% of games; below it, 28%.
In your wins 5.6, in your losses 4.6 · 14W 15L