Playstyle
14 games
Playstyle radar
14 gamesCompared with Platinum bot laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
40
of 100
Damage
Damage per minute and share of the team's damage
46
of 100
Farming
CS pace, gold income and early-lane farm
27
of 100
Vision
Vision score, control wards and ward clears
74
of 100
Objectives
Epic monsters, objective damage and plates
37
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
49
of 100
What to work on
14 gamesFarmingStart here
CS / min
7.0 vs 7.5 typical
Catch the side wave between fights instead of standing in the river.
Objectives
Turret plates / game
7.3 vs 9.2 typical
Push for plates after a won trade instead of resetting.
Survivability
Time spent dead
11% vs 10% typical
Avoid the late death that costs a minute of the map when every second counts.
Strengths
Wards cleared / game
4.3 vs 2.5
86 of 100 against bot laners, and it matters: the better half of Platinum bot laners wins 54% of games, the other half 47%.
Vision score / min
0.92 vs 0.64
90 of 100 against bot laners, and it matters: the better half of Platinum bot laners wins 53% of games, the other half 46%.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among bot laners, vision leads at 78 of 100, built on 0.93 vision score a minute and 1.7 control wards a game. Objectives trails at 39, with 7.0 turret plates a game.
Among bot laners
Platinum bot laners with above-median CS a minute win 57% of games; below it, 42%.
Platinum bot laners with above-median turret plates a game win 78% of games; below it, 22%.
Platinum bot laners with less time spent dead than the median win 64% of games; with more, 35%.