Playstyle
60 games
Playstyle radar
60 gamesCompared with ARAM players.
Axis breakdown
Aggression
Kills, kill participation and multikills
54
of 100
Damage
Damage per minute and share of the team's damage
65
of 100
Frontline
Damage soaked and mitigated for the team
78
of 100
Utility
Healing, shielding and lockdown for allies
57
of 100
Mechanics
Skillshots landed and dodged, casting tempo
61
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
24
of 100
last 60season100 games
What to work on
60 gamesSurvivabilityStart here
Deaths / min
0.67 vs 0.56 typical
Respect poke and step out before the dive instead of after it.
Survivability
Time spent dead
27% vs 23% typical
Avoid the death that gives the enemy a free push to the turret.
Strengths
Ability casts / min
11.7 vs 9.6
73 of 100 against ARAM players, and it matters: the better half of ARAM players wins 53% of games, the other half 47%.
Immobilizations / game
44.1 vs 26.4
80 of 100 against ARAM players. Keep it; it is part of how the games get won.
Damage mitigated / min
2091 vs 1333
80 of 100 against ARAM players. Keep it; it is part of how the games get won.
Identity
Frontliner
Soaks the damage so the team does not have to.
Among ARAM players, frontline leads at 78 of 100, built on 2091 damage mitigated a minute and 23% damage taken share. Survivability trails at 24, with 0.67 deaths a minute.
Among ARAM players
ARAM players with fewer deaths a minute than the median win 62% of games; with more, 38%.
This season, in your wins 0.61, in your losses 0.75 · 55W 45L
ARAM players with less time spent dead than the median win 60% of games; with more, 40%.
This season, in your wins 24%, in your losses 29% · 55W 45L