Playstyle
48 games
Playstyle radar
48 gamesCompared with ARAM players.
Axis breakdown
Aggression
Kills, kill participation and multikills
61
of 100
Damage
Damage per minute and share of the team's damage
71
of 100
Frontline
Damage soaked and mitigated for the team
66
of 100
Utility
Healing, shielding and lockdown for allies
32
of 100
Mechanics
Skillshots landed and dodged, casting tempo
41
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
21
of 100
What to work on
48 gamesSurvivabilityStart here
Deaths / min
0.68 vs 0.56 typical
Respect poke and step out before the dive instead of after it.
Survivability
Time spent dead
27% vs 23% typical
Avoid the death that gives the enemy a free push to the turret.
Aggression
Kill participation
65% vs 68% typical
Follow every engage and stay in poke range so no fight happens without you.
Not a priority
Strengths
Kills / min
0.74 vs 0.56
73 of 100 against ARAM players, and it matters: the better half of ARAM players wins 56% of games, the other half 44%.
Damage / min
1790 vs 1513
71 of 100 against ARAM players, and it matters: the better half of ARAM players wins 56% of games, the other half 44%.
Multikills / game
3.69 vs 2.00
76 of 100 against ARAM players, and it matters: the better half of ARAM players wins 55% of games, the other half 46%.
Identity
Carry
The team's damage runs through them.
Among ARAM players, damage leads at 71 of 100, built on 24% team damage share and 1790 damage a minute. Survivability trails at 21, with 0.68 deaths a minute.
Among ARAM players
ARAM players with fewer deaths a minute than the median win 62% of games; with more, 38%.
In your wins 0.61, in your losses 0.77 · 27W 21L
ARAM players with less time spent dead than the median win 60% of games; with more, 40%.
In your wins 25%, in your losses 30% · 27W 21L
ARAM players with above-median kill participation win 53% of games; below it, 47%.
In your wins 68%, in your losses 61% · 27W 21L