Playstyle
60 games
Playstyle radar
60 gamesCompared with ARAM players.
Axis breakdown
Aggression
Kills, kill participation and multikills
54
of 100
Damage
Damage per minute and share of the team's damage
68
of 100
Frontline
Damage soaked and mitigated for the team
37
of 100
Utility
Healing, shielding and lockdown for allies
31
of 100
Mechanics
Skillshots landed and dodged, casting tempo
48
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
45
of 100
What to work on
60 gamesMechanicsStart here
Ability casts / min
8.4 vs 9.6 typical
Cast on cooldown; abilities held through a fight do nothing.
Not a priority
Strengths
Damage / min
1792 vs 1513
71 of 100 against ARAM players, and it matters: the better half of ARAM players wins 56% of games, the other half 44%.
Identity
Carry
The team's damage runs through them.
Among ARAM players, damage leads at 68 of 100, built on 1792 damage a minute and 23% team damage share. Utility trails at 31, with 18.0 immobilizations a game.
Among ARAM players
ARAM players with above-median ability casts a minute win 53% of games; below it, 47%.
This season, in your wins 8.5, in your losses 8.0 · 35W 27L