Playstyle
31 games
Playstyle radar
31 gamesCompared with ARAM players.
Axis breakdown
Aggression
Kills, kill participation and multikills
45
of 100
Damage
Damage per minute and share of the team's damage
37
of 100
Frontline
Damage soaked and mitigated for the team
63
of 100
Utility
Healing, shielding and lockdown for allies
54
of 100
Mechanics
Skillshots landed and dodged, casting tempo
46
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
40
of 100
What to work on
31 gamesSurvivabilityStart here
Deaths / min
0.60 vs 0.56 typical
Respect poke and step out before the dive instead of after it.
Damage
Damage / min
1377 vs 1513 typical
Cast through whole fights instead of holding abilities in the endless brawl.
Mechanics
Ability casts / min
8.2 vs 9.6 typical
Cast on cooldown; abilities held through a fight do nothing.
Not a priority
Strengths
Skillshots dodged / min
5.3 vs 3.5
79 of 100 against ARAM players. Keep it; it is part of how the games get won.
Identity
Frontliner
Soaks the damage so the team does not have to.
Among ARAM players, frontline leads at 63 of 100, built on 22% damage taken share and 1647 damage mitigated a minute. Damage trails at 37, with 18% team damage share.
Among ARAM players
ARAM players with fewer deaths a minute than the median win 62% of games; with more, 38%.
In your wins 0.53, in your losses 0.70 · 17W 14L
ARAM players with above-median damage a minute win 56% of games; below it, 44%.
In your wins 1388, in your losses 1364 · 17W 14L
ARAM players with above-median ability casts a minute win 53% of games; below it, 47%.
In your wins 8.2, in your losses 8.2 · 17W 14L