Playstyle
60 games
Playstyle radar
60 gamesCompared with ARAM players.
Axis breakdown
Aggression
Kills, kill participation and multikills
61
of 100
Damage
Damage per minute and share of the team's damage
55
of 100
Frontline
Damage soaked and mitigated for the team
48
of 100
Utility
Healing, shielding and lockdown for allies
41
of 100
Mechanics
Skillshots landed and dodged, casting tempo
54
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
30
of 100
What to work on
60 gamesSurvivabilityStart here
Deaths / min
0.63 vs 0.56 typical
Respect poke and step out before the dive instead of after it.
Survivability
Time spent dead
26% vs 23% typical
Avoid the death that gives the enemy a free push to the turret.
Not a priority
Identity
All-Rounder
No axis stands out above the pack.
Among ARAM players, aggression leads at 61 of 100, built on 3.23 multikills a game and 0.70 kills a minute. Survivability trails at 30, with 26% time spent dead.
Among ARAM players
ARAM players with fewer deaths a minute than the median win 62% of games; with more, 38%.
This season, in your wins 0.59, in your losses 0.70 · 41W 36L
ARAM players with less time spent dead than the median win 60% of games; with more, 40%.
This season, in your wins 25%, in your losses 28% · 41W 36L