Playstyle
14 games
Playstyle radar
14 gamesCompared with Emerald bot laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
34
of 100
Damage
Damage per minute and share of the team's damage
26
of 100
Farming
CS pace, gold income and early-lane farm
65
of 100
Vision
Vision score, control wards and ward clears
7
of 100
Objectives
Epic monsters, objective damage and plates
24
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
38
of 100
What to work on
14 gamesDamageStart here
Damage / min
657 vs 870 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Objectives
Turret plates / game
5.6 vs 9.3 typical
Push for plates after a won trade instead of resetting.
Objectives
Epic monsters / game
0.9 vs 1.4 typical
Be at the dragon pit before it spawns, not after the fight is over.
Strengths
CS / min
8.5 vs 7.6
88 of 100 against bot laners, and it matters: the better half of Emerald bot laners wins 57% of games, the other half 41%.
CS at 10 min
72.0 vs 64.1
95 of 100 against bot laners, and it matters: the better half of Emerald bot laners wins 55% of games, the other half 44%.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among bot laners, farming leads at 71 of 100, built on 7.6 CS a minute and 65.4 CS at 10 min. Vision trails at 7, with 0.38 vision score a minute.
Among bot laners
Emerald bot laners with above-median damage a minute win 62% of games; below it, 36%.
Emerald bot laners with above-median turret plates a game win 78% of games; below it, 21%.
Emerald bot laners with above-median epic monsters a game win 75% of games; below it, 31%.