Playstyle
60 games
Playstyle radar
60 gamesCompared with ARAM players.
Axis breakdown
Aggression
Kills, kill participation and multikills
52
of 100
Damage
Damage per minute and share of the team's damage
44
of 100
Frontline
Damage soaked and mitigated for the team
57
of 100
Utility
Healing, shielding and lockdown for allies
64
of 100
Mechanics
Skillshots landed and dodged, casting tempo
63
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
54
of 100
What to work on
60 gamesAggressionStart here
Kills / min
0.45 vs 0.56 typical
Follow the engage with damage instead of waiting for the fight to settle.
Aggression
Multikills / game
1.45 vs 2.00 typical
Stay in the fight after the first kill instead of backing off.
Strengths
Kill participation
75% vs 68%
85 of 100 against ARAM players, and it matters: the better half of ARAM players wins 53% of games, the other half 47%.
Immobilizations / game
39.5 vs 26.4
72 of 100 against ARAM players. Keep it; it is part of how the games get won.
Skillshots dodged / min
4.9 vs 3.5
73 of 100 against ARAM players. Keep it; it is part of how the games get won.
Identity
Guardian
Keeps the team standing with heals and shields.
Among ARAM players, utility leads at 64 of 100, built on 39.5 immobilizations a game and 84 heals + shields a minute. Damage trails at 44, with 19% team damage share.
Among ARAM players
ARAM players with above-median kills a minute win 56% of games; below it, 44%.
This season, in your wins 0.56, in your losses 0.36 · 27W 34L
ARAM players with above-median multikills a game win 55% of games; below it, 46%.
This season, in your wins 1.74, in your losses 1.24 · 27W 34L