Playstyle
18 games
Playstyle radar
18 gamesCompared with ARAM players.
Axis breakdown
Aggression
Kills, kill participation and multikills
52
of 100
Damage
Damage per minute and share of the team's damage
50
of 100
Frontline
Damage soaked and mitigated for the team
34
of 100
Utility
Healing, shielding and lockdown for allies
31
of 100
Mechanics
Skillshots landed and dodged, casting tempo
45
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
56
of 100
What to work on
18 gamesAggressionStart here
Kill participation
63% vs 68% typical
Follow every engage and stay in poke range so no fight happens without you.
Mechanics
Ability casts / min
8.6 vs 9.6 typical
Cast on cooldown; abilities held through a fight do nothing.
Not a priority
Strengths
Skillshots hit / min
3.3 vs 2.2
77 of 100 against ARAM players. Keep it; it is part of how the games get won.
Identity
All-Rounder
No axis stands out above the pack.
Among ARAM players, survivability leads at 56 of 100, built on 22% time spent dead and 0.54 deaths a minute. Utility trails at 31, with 13 heals + shields a minute.
Among ARAM players
ARAM players with above-median kill participation win 53% of games; below it, 47%.
ARAM players with above-median ability casts a minute win 53% of games; below it, 47%.