Playstyle
34 games
Playstyle radar
34 gamesCompared with ARAM players.
Axis breakdown
Aggression
Kills, kill participation and multikills
61
of 100
Damage
Damage per minute and share of the team's damage
59
of 100
Frontline
Damage soaked and mitigated for the team
47
of 100
Utility
Healing, shielding and lockdown for allies
63
of 100
Mechanics
Skillshots landed and dodged, casting tempo
51
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
53
of 100
What to work on
34 gamesNothing stands out below the norm
Every rated stat sits at or above what is typical for ARAM players. The strengths below are where the margin is widest.
Not a priority
Strengths
Kill participation
74% vs 68%
79 of 100 against ARAM players, and it matters: the better half of ARAM players wins 53% of games, the other half 47%.
Ability casts / min
12.3 vs 9.6
79 of 100 against ARAM players, and it matters: the better half of ARAM players wins 53% of games, the other half 47%.
Identity
Guardian
Keeps the team standing with heals and shields.
Among ARAM players, utility leads at 63 of 100, built on 36.4 immobilizations a game and 88 heals + shields a minute. Frontline trails at 47, with 18% damage taken share.
Among ARAM players