Playstyle radar
20 gamesCompared with Diamond bot laners, blended with Diamond players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
42
of 100
Damage
Damage per minute and share of the team's damage
33
of 100
Farming
CS pace, gold income and early-lane farm
42
of 100
Vision
Vision score, control wards and ward clears
53
of 100
Objectives
Epic monsters, objective damage and plates
62
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
73
of 100
What to work on
20 gamesDamageStart here
Damage / min
781 vs 864 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Vision
Control wards / game
0.1 vs 0.3 typical
Buy a control ward on most backs and place it where the next fight happens.
Farming
CS at 10 min
62.4 vs 64.8 typical
Match the enemy's CS in the first ten minutes before looking for plays.
Strengths
Epic monsters / game
2.2 vs 1.4
92 of 100 against bot laners, and it matters: the better half of Diamond bot laners wins 75% of games, the other half 29%.
Time spent dead
8% vs 10%
83 of 100 against bot laners, and it matters: the better half of Diamond bot laners wins 63% of games, the other half 33%.
Deaths / min
0.19 vs 0.23
74 of 100 against bot laners, and it matters: the better half of Diamond bot laners wins 66% of games, the other half 29%.
Identity
Safe Player
Low deaths, low risk, hard to punish.
Among bot laners, survivability leads at 71 of 100, built on 8% time spent dead and 0.19 deaths a minute. Damage trails at 32, with 781 damage a minute.
Among bot laners
Diamond bot laners with above-median damage a minute win 61% of games; below it, 35%.
Diamond bot laners with above-median control wards a game win 52% of games; below it, 46%.
Diamond bot laners with above-median CS at 10 min win 54% of games; below it, 42%.