Playstyle
60 games
Playstyle radar
60 gamesCompared with ARAM players.
Axis breakdown
Aggression
Kills, kill participation and multikills
37
of 100
Damage
Damage per minute and share of the team's damage
52
of 100
Frontline
Damage soaked and mitigated for the team
65
of 100
Utility
Healing, shielding and lockdown for allies
53
of 100
Mechanics
Skillshots landed and dodged, casting tempo
57
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
37
of 100
What to work on
60 gamesSurvivabilityStart here
Deaths / min
0.62 vs 0.56 typical
Respect poke and step out before the dive instead of after it.
Aggression
Kills / min
0.46 vs 0.56 typical
Follow the engage with damage instead of waiting for the fight to settle.
Aggression
Multikills / game
1.32 vs 2.00 typical
Stay in the fight after the first kill instead of backing off.
Strengths
Ability casts / min
11.7 vs 9.6
73 of 100 against ARAM players, and it matters: the better half of ARAM players wins 53% of games, the other half 47%.
Identity
Frontliner
Soaks the damage so the team does not have to.
Among ARAM players, frontline leads at 65 of 100, built on 22% damage taken share and 1705 damage mitigated a minute. Survivability trails at 37, with 0.62 deaths a minute.
Among ARAM players
ARAM players with fewer deaths a minute than the median win 62% of games; with more, 38%.
This season, in your wins 0.55, in your losses 0.70 · 44W 34L
ARAM players with above-median kills a minute win 56% of games; below it, 44%.
This season, in your wins 0.52, in your losses 0.39 · 44W 34L
ARAM players with above-median multikills a game win 55% of games; below it, 46%.
This season, in your wins 1.57, in your losses 1.09 · 44W 34L