Playstyle
44 games
Playstyle radar
44 gamesCompared with Arena players.
Axis breakdown
Placement
Average finish and top-2 rate
67
of 100
Damage
Damage per minute and share of the duo's damage
66
of 100
Frontline
Damage soaked and mitigated for the duo
43
of 100
Utility
Healing and shielding for the duo
62
of 100
Control
Crowd control uptime and immobilizations
33
of 100
Mechanics
Skillshots landed and dodged
60
of 100
What to work on
44 gamesWin-rate evidence is not available for every stat yet; stats without it are ranked by the gap alone and never coached first.
ControlStart here
CC seconds / min
1.6 vs 2.1 typical
Layer crowd control into the duo's damage windows to lock a round down.
Control
Immobilizations / game
27.6 vs 33.6 typical
Land the lockdown on the carry, not the frontliner.
Frontline
Damage taken share
10% vs 11% typical
Body-block for the duo partner; the seconds you buy decide rounds.
Strengths
Damage / min
1925 vs 1552
74 of 100 against Arena players, and it matters: the better half of Arena players wins 56% of games, the other half 10%.
Identity
Finisher
Turns lobbies into podium finishes.
Among Arena players, placement leads at 67 of 100, built on 45% top-2 rate and 3.1 average placement. Control trails at 33, with 1.6 CC seconds a minute.
Among Arena players
Arena players with above-median CC seconds a minute win 41% of games; below it, 26%.
In your wins 1.4, in your losses 1.7 · 26W 18L
Arena players with above-median immobilizations a game win 39% of games; below it, 28%.
In your wins 29.3, in your losses 25.2 · 26W 18L
Arena players with above-median damage taken share win 36% of games; below it, 30%.
In your wins 10%, in your losses 9% · 26W 18L