Playstyle
60 games
Playstyle radar
60 gamesCompared with Diamond bot laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
45
of 100
Damage
Damage per minute and share of the team's damage
43
of 100
Farming
CS pace, gold income and early-lane farm
28
of 100
Vision
Vision score, control wards and ward clears
28
of 100
Objectives
Epic monsters, objective damage and plates
38
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
36
of 100
What to work on
60 gamesObjectivesStart here
Objective damage / min
326 vs 465 typical
Hit the objective while the team holds the area instead of chasing.
Aggression
Kills / min
0.21 vs 0.27 typical
Convert the leads you build into kills on the map instead of resetting on them.
Objectives
Turret plates / game
7.2 vs 9.1 typical
Push for plates after a won trade instead of resetting.
Strengths
Solo kills / game
1.1 vs 0.7
71 of 100 against bot laners, and it matters: the better half of Diamond bot laners wins 54% of games, the other half 42%.
Identity
All-Rounder
No axis stands out above the pack.
Among bot laners, damage leads at 48 of 100, built on 23% team damage share and 797 damage a minute. Vision trails at 28, with 0.2 control wards a game.
Among bot laners
Diamond bot laners with above-median objective damage a minute win 77% of games; below it, 18%.
This season, in your wins 424, in your losses 138 · 39W 48L
Diamond bot laners with above-median kills a minute win 65% of games; below it, 30%.
This season, in your wins 0.24, in your losses 0.19 · 39W 48L
Diamond bot laners with above-median turret plates a game win 78% of games; below it, 19%.
This season, in your wins 10.1, in your losses 3.5 · 39W 48L