Playstyle
16 games
Playstyle radar
16 gamesRated against players in each role of all ranks, blended with players on the same champions.
Archetype
Guardian
Keeps the team standing with heals and shields.
Utility carries this profile at 67 of 100, built on 553 heals + shields a minute and 553 ally heal + shield a minute. Aggression trails at 41, with 0.0 solo kills a game. For a Nami player that is the expected shape: against other Nami players, aggression sits near the median.
Traits
Where to improve
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
41
of 100
Damage
Damage per minute and share of the team's damage
44
of 100
Utility
Healing, shielding, lockdown and saves for allies
67
of 100
Vision
Vision score, control wards and ward clears
46
of 100
Objectives
Epic monsters, objective damage and plates
52
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
53
of 100