Playstyle
60 games
Playstyle radar
60 gamesCompared with ARAM players.
Axis breakdown
Aggression
Kills, kill participation and multikills
52
of 100
Damage
Damage per minute and share of the team's damage
65
of 100
Frontline
Damage soaked and mitigated for the team
22
of 100
Utility
Healing, shielding and lockdown for allies
50
of 100
Mechanics
Skillshots landed and dodged, casting tempo
64
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
48
of 100
What to work on
60 gamesNothing stands out below the norm
Every rated stat sits at or above what is typical for ARAM players. The strengths below are where the margin is widest.
Not a priority
Strengths
Skillshots hit / min
3.2 vs 2.2
74 of 100 against ARAM players. Keep it; it is part of how the games get won.
Identity
Carry
The team's damage runs through them.
Among ARAM players, damage leads at 65 of 100, built on 1732 damage a minute and 22% team damage share. Frontline trails at 22, with 807 damage mitigated a minute.
Among ARAM players