Playstyle
29 games
Playstyle radar
29 gamesCompared with ARAM players.
Axis breakdown
Aggression
Kills, kill participation and multikills
48
of 100
Damage
Damage per minute and share of the team's damage
34
of 100
Frontline
Damage soaked and mitigated for the team
34
of 100
Utility
Healing, shielding and lockdown for allies
60
of 100
Mechanics
Skillshots landed and dodged, casting tempo
49
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
67
of 100
What to work on
29 gamesDamageStart here
Damage / min
1359 vs 1513 typical
Cast through whole fights instead of holding abilities in the endless brawl.
Not a priority
Strengths
Deaths / min
0.49 vs 0.56
70 of 100 against ARAM players, and it matters: the better half of ARAM players wins 62% of games, the other half 38%.
Identity
Safe Player
Low deaths, low risk, hard to punish.
Among ARAM players, survivability leads at 67 of 100, built on 0.49 deaths a minute and 21% time spent dead. Frontline trails at 34, with 18% damage taken share.
Among ARAM players
ARAM players with above-median damage a minute win 56% of games; below it, 44%.
In your wins 1348, in your losses 1376 · 18W 11L