Playstyle
12 games
Playstyle radar
12 gamesCompared with Diamond junglers, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
59
of 100
Damage
Damage per minute and share of the team's damage
60
of 100
Farming
CS pace, gold income and early-lane farm
60
of 100
Vision
Vision score, control wards and ward clears
45
of 100
Objectives
Epic monsters, objective damage and plates
57
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
38
of 100
What to work on
12 gamesSurvivabilityStart here
Deaths / min
0.198 vs 0.203 typical
Stay out of the fog when the enemy jungler is unseen.
Vision
Vision score / min
0.89 vs 0.93 typical
Put a ward down on every back and sweep the river before objectives.
Strengths
CS / min
8.3 vs 6.9
71 of 100 against junglers, and it matters: the better half of Diamond junglers wins 65% of games, the other half 30%.
Kill participation
61% vs 50%
82 of 100 against junglers. Keep it; it is part of how the games get won.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among junglers, farming leads at 67 of 100, built on 473 gold a minute and 7.7 CS a minute. Survivability trails at 39, with 0.25 deaths a minute.
Among junglers
Diamond junglers with fewer deaths a minute than the median win 71% of games; with more, 24%.
Diamond junglers with above-median vision score a minute win 52% of games; below it, 43%.