Playstyle
10 games
Playstyle radar
10 gamesCompared with bot laners of all ranks, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
50
of 100
Damage
Damage per minute and share of the team's damage
68
of 100
Farming
CS pace, gold income and early-lane farm
36
of 100
Vision
Vision score, control wards and ward clears
26
of 100
Objectives
Epic monsters, objective damage and plates
41
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
43
of 100
What to work on
10 gamesFarmingStart here
CS at 10 min
54.8 vs 66.2 typical
Match the enemy's CS in the first ten minutes before looking for plays.
Objectives
Epic monsters / game
0.8 vs 1.3 typical
Be at the dragon pit before it spawns, not after the fight is over.
Farming
CS / min
7.2 vs 7.7 typical
Catch the side wave between fights instead of standing in the river.
Strengths
Damage / min
997 vs 859
76 of 100 against bot laners, and it matters: the better half of bot laners wins 63% of games, the other half 37%.
Kills / min
0.32 vs 0.25
75 of 100 against bot laners, and it matters: the better half of bot laners wins 68% of games, the other half 32%.
Solo kills / game
1.8 vs 0.8
100 of 100 against bot laners, and it matters: the better half of bot laners wins 56% of games, the other half 44%.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among bot laners, damage leads at 70 of 100, built on 31% team damage share and 1082 damage a minute. Vision trails at 27, with 1.3 wards cleared a game.
Among bot laners
bot laners with above-median CS at 10 min win 56% of games; below it, 44%.
bot laners with above-median epic monsters a game win 76% of games; below it, 33%.
bot laners with above-median CS a minute win 59% of games; below it, 41%.