Playstyle
23 games
Playstyle radar
23 gamesCompared with ARAM players.
Axis breakdown
Aggression
Kills, kill participation and multikills
37
of 100
Damage
Damage per minute and share of the team's damage
52
of 100
Frontline
Damage soaked and mitigated for the team
68
of 100
Utility
Healing, shielding and lockdown for allies
42
of 100
Mechanics
Skillshots landed and dodged, casting tempo
55
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
44
of 100
What to work on
23 gamesAggressionStart here
Kill participation
63% vs 68% typical
Follow every engage and stay in poke range so no fight happens without you.
Mechanics
Ability casts / min
8.5 vs 9.6 typical
Cast on cooldown; abilities held through a fight do nothing.
Aggression
Multikills / game
1.30 vs 2.00 typical
Stay in the fight after the first kill instead of backing off.
Not a priority
Strengths
Damage taken share
23% vs 20%
71 of 100 against ARAM players. Keep it; it is part of how the games get won.
Identity
Frontliner
Soaks the damage so the team does not have to.
Among ARAM players, frontline leads at 68 of 100, built on 23% damage taken share and 1740 damage mitigated a minute. Aggression trails at 37, with 63% kill participation.
Among ARAM players
ARAM players with above-median kill participation win 53% of games; below it, 47%.
In your wins 63%, in your losses 64% · 12W 11L
ARAM players with above-median ability casts a minute win 53% of games; below it, 47%.
In your wins 8.2, in your losses 8.8 · 12W 11L
ARAM players with above-median multikills a game win 55% of games; below it, 46%.
In your wins 1.58, in your losses 1.00 · 12W 11L