Playstyle
28 games
Playstyle radar
28 gamesCompared with ARAM players.
Axis breakdown
Aggression
Kills, kill participation and multikills
41
of 100
Damage
Damage per minute and share of the team's damage
36
of 100
Frontline
Damage soaked and mitigated for the team
59
of 100
Utility
Healing, shielding and lockdown for allies
54
of 100
Mechanics
Skillshots landed and dodged, casting tempo
59
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
66
of 100
What to work on
28 gamesAggressionStart here
Multikills / game
1.43 vs 2.00 typical
Stay in the fight after the first kill instead of backing off.
Not a priority
Strengths
Time spent dead
20% vs 23%
70 of 100 against ARAM players, and it matters: the better half of ARAM players wins 60% of games, the other half 40%.
Skillshots hit / min
3.5 vs 2.2
81 of 100 against ARAM players. Keep it; it is part of how the games get won.
Identity
Safe Player
Low deaths, low risk, hard to punish.
Among ARAM players, survivability leads at 66 of 100, built on 20% time spent dead and 0.51 deaths a minute. Damage trails at 36, with 18% team damage share.
Among ARAM players
ARAM players with above-median multikills a game win 55% of games; below it, 46%.
In your wins 1.64, in your losses 1.21 · 14W 14L