Playstyle
12 games
Playstyle radar
12 gamesCompared with Arena players.
Axis breakdown
Placement
Average finish and top-2 rate
25
of 100
Damage
Damage per minute and share of the duo's damage
32
of 100
Frontline
Damage soaked and mitigated for the duo
6
of 100
Utility
Healing and shielding for the duo
35
of 100
Control
Crowd control uptime and immobilizations
66
of 100
Mechanics
Skillshots landed and dodged
65
of 100
What to work on
12 gamesWin-rate evidence is not available for every stat yet; stats without it are ranked by the gap alone and never coached first.
FrontlineStart here
Damage mitigated / min
1410 vs 2642 typical
Take the burst on your shields and resistances, not on your partner.
Damage
Damage / min
1281 vs 1552 typical
Commit abilities early in the round instead of saving them; rounds are short.
Frontline
Damage taken share
8% vs 11% typical
Body-block for the duo partner; the seconds you buy decide rounds.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among Arena players, control leads at 66 of 100, built on 2.8 CC seconds a minute and 42.4 immobilizations a game. Frontline trails at 6, with 8% damage taken share.
Among Arena players
Arena players with above-median damage mitigated a minute win 49% of games; below it, 18%.
Arena players with above-median damage a minute win 56% of games; below it, 10%.
Arena players with above-median damage taken share win 36% of games; below it, 30%.