Playstyle
25 games
Playstyle radar
25 gamesCompared with ARAM players.
Axis breakdown
Aggression
Kills, kill participation and multikills
58
of 100
Damage
Damage per minute and share of the team's damage
52
of 100
Frontline
Damage soaked and mitigated for the team
72
of 100
Utility
Healing, shielding and lockdown for allies
52
of 100
Mechanics
Skillshots landed and dodged, casting tempo
34
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
52
of 100
What to work on
25 gamesMechanicsStart here
Ability casts / min
8.0 vs 9.6 typical
Cast on cooldown; abilities held through a fight do nothing.
Not a priority
Strengths
Kill participation
73% vs 68%
73 of 100 against ARAM players, and it matters: the better half of ARAM players wins 53% of games, the other half 47%.
Damage taken share
23% vs 20%
73 of 100 against ARAM players. Keep it; it is part of how the games get won.
Skillshots dodged / min
4.8 vs 3.5
72 of 100 against ARAM players. Keep it; it is part of how the games get won.
Identity
Frontliner
Soaks the damage so the team does not have to.
Among ARAM players, frontline leads at 72 of 100, built on 23% damage taken share and 1848 damage mitigated a minute. Mechanics trails at 34, with 1.1 skillshots hit a minute.
Among ARAM players
ARAM players with above-median ability casts a minute win 53% of games; below it, 47%.
In your wins 6.9, in your losses 8.9 · 11W 14L