Playstyle
28 games
Playstyle radar
28 gamesCompared with Platinum top laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
49
of 100
Damage
Damage per minute and share of the team's damage
50
of 100
Farming
CS pace, gold income and early-lane farm
30
of 100
Vision
Vision score, control wards and ward clears
41
of 100
Objectives
Epic monsters, objective damage and plates
42
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
57
of 100
What to work on
28 gamesFarmingStart here
CS / min
6.2 vs 6.9 typical
Catch the side wave between fights instead of standing in the river.
Objectives
Objective damage / min
312 vs 403 typical
Hit the objective while the team holds the area instead of chasing.
Farming
Gold / min
377 vs 412 typical
Take plates and camps when the lane is pushed instead of waiting for the next fight.
Strengths
Epic monsters / game
1.2 vs 0.8
77 of 100 against top laners, and it matters: the better half of Platinum top laners wins 68% of games, the other half 32%.
Kill participation
40% vs 35%
70 of 100 against top laners. Keep it; it is part of how the games get won.
Identity
Safe Player
Low deaths, low risk, hard to punish.
Among top laners, survivability leads at 63 of 100, built on 0.19 deaths a minute and 10% time spent dead. Farming trails at 31, with 6.1 CS a minute.
Among top laners
Platinum top laners with above-median CS a minute win 57% of games; below it, 42%.
Platinum top laners with above-median objective damage a minute win 72% of games; below it, 27%.
Platinum top laners with above-median gold a minute win 68% of games; below it, 32%.