Playstyle
51 games
Playstyle radar
51 gamesCompared with ARAM players.
Axis breakdown
Aggression
Kills, kill participation and multikills
45
of 100
Damage
Damage per minute and share of the team's damage
44
of 100
Frontline
Damage soaked and mitigated for the team
58
of 100
Utility
Healing, shielding and lockdown for allies
60
of 100
Mechanics
Skillshots landed and dodged, casting tempo
46
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
41
of 100
What to work on
51 gamesSurvivabilityStart here
Deaths / min
0.60 vs 0.56 typical
Respect poke and step out before the dive instead of after it.
Mechanics
Ability casts / min
8.7 vs 9.6 typical
Cast on cooldown; abilities held through a fight do nothing.
Not a priority
Strengths
Heals + shields / min
142 vs 31
73 of 100 against ARAM players. Keep it; it is part of how the games get won.
Ally heal + shield / min
142 vs 31
73 of 100 against ARAM players. Keep it; it is part of how the games get won.
Identity
All-Rounder
No axis stands out above the pack.
Among ARAM players, utility leads at 60 of 100, built on 142 heals + shields a minute and 142 ally heal + shield a minute. Survivability trails at 41, with 0.60 deaths a minute.
Among ARAM players
ARAM players with fewer deaths a minute than the median win 62% of games; with more, 38%.
In your wins 0.57, in your losses 0.65 · 30W 21L
ARAM players with above-median ability casts a minute win 53% of games; below it, 47%.
In your wins 8.3, in your losses 9.3 · 30W 21L