Playstyle
11 games
Playstyle radar
11 gamesCompared with ARAM players.
Axis breakdown
Aggression
Kills, kill participation and multikills
39
of 100
Damage
Damage per minute and share of the team's damage
53
of 100
Frontline
Damage soaked and mitigated for the team
48
of 100
Utility
Healing, shielding and lockdown for allies
53
of 100
Mechanics
Skillshots landed and dodged, casting tempo
57
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
20
of 100
What to work on
11 gamesSurvivabilityStart here
Deaths / min
0.69 vs 0.56 typical
Respect poke and step out before the dive instead of after it.
Survivability
Time spent dead
26% vs 23% typical
Avoid the death that gives the enemy a free push to the turret.
Aggression
Kills / min
0.45 vs 0.56 typical
Follow the engage with damage instead of waiting for the fight to settle.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among ARAM players, mechanics leads at 57 of 100, built on 11.2 ability casts a minute and 2.7 skillshots hit a minute. Survivability trails at 20, with 0.69 deaths a minute.
Among ARAM players
ARAM players with fewer deaths a minute than the median win 62% of games; with more, 38%.
ARAM players with less time spent dead than the median win 60% of games; with more, 40%.
ARAM players with above-median kills a minute win 56% of games; below it, 44%.