Playstyle
32 games
Playstyle radar
32 gamesCompared with ARAM players.
Axis breakdown
Aggression
Kills, kill participation and multikills
44
of 100
Damage
Damage per minute and share of the team's damage
63
of 100
Frontline
Damage soaked and mitigated for the team
37
of 100
Utility
Healing, shielding and lockdown for allies
21
of 100
Mechanics
Skillshots landed and dodged, casting tempo
59
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
15
of 100
What to work on
32 gamesSurvivabilityStart here
Deaths / min
0.70 vs 0.56 typical
Respect poke and step out before the dive instead of after it.
Survivability
Time spent dead
28% vs 23% typical
Avoid the death that gives the enemy a free push to the turret.
Aggression
Kill participation
63% vs 68% typical
Follow every engage and stay in poke range so no fight happens without you.
Not a priority
Identity
Carry
The team's damage runs through them.
Among ARAM players, damage leads at 63 of 100, built on 1762 damage a minute and 21% team damage share. Survivability trails at 15, with 0.70 deaths a minute.
Among ARAM players
ARAM players with fewer deaths a minute than the median win 62% of games; with more, 38%.
In your wins 0.71, in your losses 0.69 · 11W 21L
ARAM players with less time spent dead than the median win 60% of games; with more, 40%.
In your wins 27%, in your losses 29% · 11W 21L
ARAM players with above-median kill participation win 53% of games; below it, 47%.
In your wins 68%, in your losses 60% · 11W 21L