Playstyle
11 games
Playstyle radar
11 gamesCompared with Silver bot laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
47
of 100
Damage
Damage per minute and share of the team's damage
44
of 100
Farming
CS pace, gold income and early-lane farm
6
of 100
Vision
Vision score, control wards and ward clears
90
of 100
Objectives
Epic monsters, objective damage and plates
55
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
30
of 100
What to work on
11 gamesFarmingStart here
CS / min
5.8 vs 7.6 typical
Catch the side wave between fights instead of standing in the river.
Farming
CS at 10 min
48.4 vs 63.8 typical
Match the enemy's CS in the first ten minutes before looking for plays.
Survivability
Time spent dead
13% vs 10% typical
Avoid the late death that costs a minute of the map when every second counts.
Strengths
Epic monsters / game
2.0 vs 1.5
72 of 100 against Ashe players, and it matters: the better half of Ashe bot laners wins 76% of games, the other half 31%.
Solo kills / game
1.3 vs 0.5
100 of 100 against Ashe players, and it matters: the better half of Ashe bot laners wins 56% of games, the other half 47%.
Vision score / min
1.24 vs 0.82
100 of 100 against Ashe players, and it matters: the better half of Ashe bot laners wins 54% of games, the other half 46%.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among bot laners, vision leads at 97 of 100, built on 1.24 vision score a minute and 1.9 control wards a game. Farming trails at 12, with 48.4 CS at 10 min.
Among bot laners
Ashe bot laners with above-median CS a minute win 57% of games; below it, 43%.
Ashe bot laners with above-median CS at 10 min win 56% of games; below it, 45%.
Ashe bot laners with less time spent dead than the median win 65% of games; with more, 35%.