Playstyle radar
27 gamesCompared with Platinum top laners, blended with Platinum players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
54
of 100
Damage
Damage per minute and share of the team's damage
32
of 100
Farming
CS pace, gold income and early-lane farm
36
of 100
Vision
Vision score, control wards and ward clears
42
of 100
Objectives
Epic monsters, objective damage and plates
37
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
36
of 100
What to work on
27 gamesSurvivabilityStart here
Deaths / min
0.23 vs 0.19 typical
Stay out of the fog when the enemy jungler is unseen.
Survivability
Time spent dead
12% vs 10% typical
Avoid the late death that costs a minute of the map when every second counts.
Objectives
Epic monsters / game
0.5 vs 0.8 typical
Be at the dragon pit before it spawns, not after the fight is over.
Not a priority
Strengths
Solo kills / game
4.0 vs 2.4
83 of 100 against top laners, and it matters: the better half of Platinum top laners wins 60% of games, the other half 41%.
First blood rate
27% vs 12%
85 of 100 against top laners, and it matters: the better half of Platinum top laners wins 57% of games, the other half 49%.
Identity
All-Rounder
No axis stands out above the pack.
Among top laners, aggression leads at 57 of 100, built on 3.5 solo kills a game and 22% first blood rate. Damage trails at 32, with 691 damage a minute.
Among top laners
Platinum top laners with fewer deaths a minute than the median win 67% of games; with more, 32%.
In your wins 0.19, in your losses 0.26 · 10W 17L
Platinum top laners with less time spent dead than the median win 64% of games; with more, 36%.
In your wins 12%, in your losses 13% · 10W 17L
Platinum top laners with above-median epic monsters a game win 68% of games; below it, 32%.
In your wins 1.7, in your losses 0.1 · 10W 17L