Playstyle
33 games
Playstyle radar
33 gamesCompared with Arena players.
Axis breakdown
Placement
Average finish and top-2 rate
26
of 100
Damage
Damage per minute and share of the duo's damage
45
of 100
Frontline
Damage soaked and mitigated for the duo
41
of 100
Utility
Healing and shielding for the duo
70
of 100
Control
Crowd control uptime and immobilizations
24
of 100
Mechanics
Skillshots landed and dodged
55
of 100
What to work on
33 gamesWin-rate evidence is not available for every stat yet; stats without it are ranked by the gap alone and never coached first.
ControlStart here
CC seconds / min
1.4 vs 2.1 typical
Layer crowd control into the duo's damage windows to lock a round down.
Control
Immobilizations / game
22.8 vs 33.6 typical
Land the lockdown on the carry, not the frontliner.
Frontline
Damage taken share
10% vs 11% typical
Body-block for the duo partner; the seconds you buy decide rounds.
Identity
Guardian
Keeps the duo standing with heals and shields.
Among Arena players, utility leads at 70 of 100, built on 160 ally heal + shield a minute and 160 heals + shields a minute. Control trails at 24, with 1.4 CC seconds a minute.
Among Arena players
Arena players with above-median CC seconds a minute win 41% of games; below it, 26%.
In your wins 1.3, in your losses 1.4 · 14W 19L
Arena players with above-median immobilizations a game win 39% of games; below it, 28%.
In your wins 19.4, in your losses 25.4 · 14W 19L
Arena players with above-median damage taken share win 36% of games; below it, 30%.
In your wins 11%, in your losses 9% · 14W 19L