Playstyle
60 games
Playstyle radar
60 gamesCompared with ARAM players.
Axis breakdown
Aggression
Kills, kill participation and multikills
35
of 100
Damage
Damage per minute and share of the team's damage
44
of 100
Frontline
Damage soaked and mitigated for the team
28
of 100
Utility
Healing, shielding and lockdown for allies
48
of 100
Mechanics
Skillshots landed and dodged, casting tempo
53
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
56
of 100
What to work on
60 gamesAggressionStart here
Kills / min
0.46 vs 0.56 typical
Follow the engage with damage instead of waiting for the fight to settle.
Aggression
Kill participation
66% vs 68% typical
Follow every engage and stay in poke range so no fight happens without you.
Not a priority
Strengths
Ability casts / min
11.5 vs 9.6
70 of 100 against ARAM players, and it matters: the better half of ARAM players wins 53% of games, the other half 47%.
Identity
All-Rounder
No axis stands out above the pack.
Among ARAM players, survivability leads at 56 of 100, built on 22% time spent dead and 0.54 deaths a minute. Frontline trails at 28, with 854 damage mitigated a minute.
Among ARAM players
ARAM players with above-median kills a minute win 56% of games; below it, 44%.
This season, in your wins 0.53, in your losses 0.44 · 33W 44L
ARAM players with above-median kill participation win 53% of games; below it, 47%.
This season, in your wins 66%, in your losses 66% · 33W 44L